The prospect of an effectively-realized oppressive dystopian world is an exciting one though. Outside of the game's aesthetics, little else is known about Inside. Staying true to Playdead's pedigree, the landscape itself - while oppressive and sterile - looks to be just as expressive as one might expect, with movement taking place across multiple planes and giving the player a better grasp of the world they are inhabiting. Whereas Limbo presented a predominantly organic landscape, Inside instead looks far more mechanical and futuristic, placing the player in control of a child in what seems to be a dystopian city. The setting of the game though, is perhaps the most intriguing aspect of its reveal. The gameplay looks to be similar to the studio's previous effort, taking on the role of a 2D side-scroller. Eschewing the shadowy visuals that marked Limbo, Inside instead adds a tiny splash of colour to the mix while still retaining a dark and oppressive atmosphere. Announced today, PlayDead will soon be making their next foray into the world of indie gaming with a dark side-scroller by the name of Inside.Īnnounced during the Xbox E3 2014 media briefing, gamers got their first look at Inside and it's every bit as gorgeous as one would expect from PlayDead Studios. Mixing striking visuals with fluid gameplay, it acted as one of the titles to prove the sway that indie developers can have in a market seemingly dominated by AAA releases.
One of the most iconic indie titles to be released in recent years is without a doubt PlayDead Studios' Limbo.